I may have made the title up, as this video is not about a ‘wall of learning’ but it does showcase what can be done with technology and the need/desire to share and facilitate learning. The original Mashable post was simply about the tech and the multi-touch screen
“The wall … is designed to foster stronger engagement between visitors and individual items in the collection … not just for discovery, but for acting on that discovery. Using the museum’s ArtLens iPad app, visitors can link to the wall to add works to their own custom museum tours.”
Watch and let me know what you think?
Here’s what I think:
- This is a great way to introduce a museum’s catalogue of work to students, either in the museum or online (in the classroom. etc.). The student can pick one piece of work (or have one picked for them) and the wall/technology can show related or contradictory work, thus engaging the student and making them think about the work in it’s original context and/or in a new context.
- Many museum’s have more work than they have space to display, so this could be a great way to bring artwork from archives and storage into the public display again.
- Class trip to the museum can start in the classroom with a pre-activity that will direct what the student does or tries to find out when they are in the museum and can continue long after the trip is over and the students are back in class.
- Wouldn’t it be good if it can be personalised, that it could remember who is looking through the catalogue (or use NFC to ‘see’ who is standing in front of it?), so collections can be tailored to the user’ profile? Or that it could be used to question the user on the artwork, the artist, or the sculptor, in collaboration with the app?
The idea behind the wall
“shows an openness and willingness, on museum administrators’ parts, to rethink traditional visiting experiences to achieve their chief goals: In this case, to foster interest and better educate visitors about works of art.”